You might try also using Graffiti in standalone mode, if possible, and compare the results.MPs mocked Boris Johnson last night by comparing him to Monty Python's cowardly knight 'Brave Sir Robin' - who infamously fled rather than faces foes in battle - after the Prime Minister ducked away from a sleaze debate in the Commons.
I'm not sure if Graffiti operates on a sub-pixel basis within Premiere 6, because I am uncertain how 'independently' it operates from the core code of Premiere 6 itself. I'm not an expert on this, but I can assure you that the difference is quite noticeable. Basically, sub-pixel rendering means that the editing system has the ability to make scrolls and special effects much smoother in motion, because it can calculate them on the basis of much smaller increments, even though the physical number of display pixels remains limited to the standard size.
Sub-pixel rendering is dependent upon your NLE's underlying code and codec - it's not a simple 'setting', unfortunately. Re sub pixel rendering, what can i do to achieve it apart from text size and font? Is it a setting in the NLE program? I'm not quite aware what it is.
However, Premiere Pro was definitely a huge improvement on Premiere 6, so I suggest you get familiar with Pro as soon as possible.
I must confess that I am not a big fan of Premiere, full stop. not integrating existing interlaced source files into the composite), then it is worthwhile rendering it as true progressive.ītw, i used Premiere 6 for this project because only recently got the pro version. I would suggest that if you are ever generating a 'virgin' composite (i.e. This will obviously vary from project to project, though, so it is not always beneficial, and, if your original source is interlaced, then there is potential for introducing unwanted artifacts during the de-interlacing process. The benefit of encoding progressively is that your DVD will look much better if it needs to be played on computers as well as on televisions. Yes, the player will do that automatically. Do you think de-interlaced is better? Doesn't it need to be interlaced again while being played? I used interlaced because I need to play it on an interlaced tv.
If you need to know how to use it, there are some tutorials () on the homepage. I suggest you try the demo () first, though, just to see if it satisfies your requirements. Poor title/character generators do not utilise sub-pixel rendering engines, whch leads to very jumpy/uneven scrolls across the screen, particularly when slowed down (Premiere 6 used to be pretty bad for this, IMHO).īoris Graffiti does a great job. This is a common error with DVD menus, for example).ģ) Sub-pixel rendering. not so small that they appear differently according to whether the upper or lower field is being displayed - having titles so small means that the characters appear to 'move'. Generally, a combination of the following three factors would go a very long way to reducing artifacts on titles/characters (and, of course, progressive rendering and encoding is always a factor, but I shall assume that you have good reason for going wth interlaced):Ģ) Making titles/characters a sensible size (i.e. I believe that what you are referring to is 'jaggies', which might be exacerbated by interlacing artifacts. It's a little difficult to ascertain exactly what you mean - your subjective description might not match my interpretation of it, so we might be talking at crossed purposes.